• Flash Lite 3: Mobile Application Development
$1195 .00
3 days :: 9:00-5:00

Workshop Dates
No classes scheduled. Call 614-888-4179 for more information on workshops.

Multiple Registrations qualify for 20% discount

Flash Lite 3: Mobile Application Development

logo Introduction
The course allows a developer with no Adobe Flash experience to quickly start improving their mobile workflow using Adobe Flash Lite and to develop applications much faster than with other technologies. The course is task based, with students learning by actually building these applications. The course focuses on mobile best practices and students will learn how to build applications that run efficiently on lower powered mobile devices.

Flash Lite 3: Mobile Application Development provides students the knowledge and hands-on practice they need to produce and deliver high-quality animations, interfaces, games and applications specifically designed to take advantage of mobile device capabilities. The course allows a developer with no Flash experience to quickly start improving their mobile workflow using Flash Lite, and to develop applications much faster than with other technologies. The course is task based, with students learning by actually building these applications. The course focuses on mobile best practices and students will learn how to build applications that run efficiently on lower powered mobile devices.

 

Adobe Authorized Training Center

Course Outline

Introducing the Course

  • Understanding the Course Objectives
  • Understanding the Course Prerequisites
  • Understanding the Mobile Landscape
  • Understanding Mobile Terminology
  • Collaborating Mobile Content

Getting Started

  • Introducing Adobe Flash Lite 2
  • Installing the Adobe Flash Lite 2 Player
  • Working with the Adobe Flash Interface
  • Using the Mobile Templates
  • Publishing Mobile Documents
  • Using the Mobile Emulator
  • Using FSCommand()
  • Comparing Mobile Specific Issues with the Desktop Flash Player

Optimizing Image and Graphical Objects

  • Organizing Mobile Applications
  • Working with Images
  • Creating Vector Images
  • Understanding Movie Clips
  • Creating Mask Effects

Working with Text Assets

  • Working with Text Assets
  • Understanding Font Issues
  • Optimizing Text for Mobile Devices
  • Attaching ActionScript to Objects
  • Using Variables

Creating Animations

  • Creating Animations
  • Creating Motion Tweens
  • Controlling the Timeline
  • Creating Frame-by-Frame Animations
  • Balancing Quality and Performance
  • Animation Best Practices

Working with Buttons and Movie Clips

  • Understanding Buttons
  • Using Movie Clip Timelines
  • Using Movie Clips to Build Different States
  • Understanding Loading of Movie Clip Content
  • Using Adobe Flash ActionScript with Movie Clips
  • Targeting Movie Clips

Accessing Phone Functionality from Adobe Flash Lite

  • Interacting with Users
  • Remapping Soft Keys

Adding Interactive Animation

  • Using Adobe ActionScript for Animation
  • Using the Timeline for Looping
  • Creating Movie Clips Dynamically
  • Cleaning Up Animations
  • Detecting Movie Clip Collisions
  • Using getTimer()

Incorporating Sounds in Mobile Applications

  • Incorporating Sound
  • Adding Sound to a Adobe Flash Lite Document
  • Controlling Sound on the Timeline
  • Testing for Sound Capabilities

Using Dynamic Data

  • Using Dynamic Data in Mobile Devices
  • Accessing the Server in Adobe Flash Lite 2
  • Sending Data from Adobe Flash Lite
  • Integrating Non-English Characters

 

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